MAME 0.219 arrives today, just in time for the end of February! This month we’ve got another piece of Nintendo Game & Watch history – Pinball – as well as a quite a few TV games, including Dream Life Superstar, Designer’s World, Jenna Jameson’s Strip Poker, and Champiyon Pinball. The previously-added Care Bears and Piglet’s Special Day TV games are now working, as well as the big-endian version of the MIPS Magnum R4000. As always, the TV games vary enormously in quality, from enjoyable titles, to low-effort games based on licensed intellectual properties, to horrible bootlegs using blatantly copied assets. If music/rhythm misery is your thing, there’s even a particularly bad dance mat game in there. On the arcade side, there are fixes for a minor but long-standing graphical issue in Capcom’s genre-defining 1942, and also a fairly significant graphical regression in Seibu Kaihatsu’s Raiden Fighters. Speaking of Seibu Kaihatsu, our very own Angelo Salese significantly improved the experience in Good E-Jan, and speaking of graphics fixes, cam900 fixed some corner cases in Data East’s innovative, but little-known, shoot-’em-up Boogie Wings. Software list additions include the Commodore 64 INPUT 64 collection (courtesy of FakeShemp) and the Spanish ZX Spectrum Load’N’Run collection (added by ICEknight). New preliminary CPU cores and disassemblers include IBM ROMP, the NEC 78K family, Samsung KS0164 and SSD Corp’s Xavix 2. As always, you can get the source and 64-bit Windows binary packages from the download page.
MAME Testers Bugs Fixed
06790: [Graphics] (surpratk.cpp) suratk: Missing star field rotation effect in final level. (MetalliC)
07079: [Gameplay] (suna8.cpp) sparkman, sparkmana: Player 2 button inputs are not read correctly. (dink)
The Walking Dead: Battleground (JAKKS Pacific TV Game) [Sean Riddle, David Haywood]
The Walking Dead: Zombie Hunter (JAKKS Pacific TV Game) [Sean Riddle]
WinFun / KidConnection SmarTV Adventures [Sean Riddle, David Haywood]
New clones marked as NOT_WORKING
3 Cards Poker 96 (V1.0) [Ioannis Bampoulas]
Cherry Angel (set 2) [Ioannis Bampoulas]
Club Kart: European Session (2003, prototype, set 2) [coolmod, MetalliC]
Ferrari F355 Challenge (private show version) [coolmod]
Roland D-50 Linear Synthesizer (Ver. 1.xx) [DBWBP]
Roland D-550 Linear Synthesizer [DBWBP]
Sanyo MBC-16LT [rfka01]
Sirio II (Calfesa S.L. Spanish Moon Cresta bootleg, set 1) [Juan Romero, ClawGrip]
Time Crisis 4 (Japan, TSF1001-NA-A) [Guru]
Victor V286C [rfka01]
New working software list additions
altos8600: Altos Diagnostic Executive [Robbbert]
apple2_flop_clcracked: Algebra Volume 6 (Version 1.0) (cleanly cracked), Alkemstone (cleanly cracked), Building Perspective (cleanly cracked), The Dragon's Eye (cleanly cracked), Fraktured Faebles (cleanly cracked), Generic Computer Games (cleanly cracked), Gruds in Space (cleanly cracked), Other-Venture #3: The Escape from Traam (cleanly cracked), Pick The Part (cleanly cracked), Ulysses and the Golden Fleece (Version 1.1) (cleanly cracked), World Atlas Action: Geography Facts (cleanly cracked) [4am, Firehawke]
apple2_flop_orig: 221B Baker Street (Version 1.1), Adventure Programming Kit (Versoin 10.84), Alter Ego (female version), Alter Ego (male version), The Dallas Quest, The Dragon's Eye, Expedition Amazon, Garfield Trivia Game, Generic Computer Games, Legacy of the Ancients, Manhunter: New York (Version 1.0I), MasterType (Version 2.1), Micro Cookbook (Version 3.00), Miner 2049er II, Ming's Challenge, The Serpent's Star (Version 1.0), Spectrum: Programs and Patterns, Summer Games II, Time Zone (Version 1.1), The Tracer Sanction, Transylvania (1985 Version), Treasure Island, Tumble Bugs [4am, Firehawke]
applix: Boot disk [Robbbert]
aussiebyte: Boot disk [Robbbert]
buzztime_cart: Series 1 - Everything Trivia, Series 1 - History Trivia, Series 1 - Sports Trivia, Series 1 - TV Trivia [Sean Riddle, David Haywood]
c64_cass:
The CF Power Pack Tape 6, The CF Power Pack Tape 9, Dan Dare - Pilot of the Future, Excaliba, Postman Pat 2, Saracen [FakeShemp]
gamegear: Sonic The Hedgehog 2 (World, final prototype 19920925) [drx, FakeShemp]
hp86_rom: Advanced programming 1 ROM, Advanced programming 2 ROM, Assembler ROM, Extended Mass Storage ROM, I/O ROM, Language ROM, Matrix 1 ROM, Matrix 2 ROM, MIKSAM ROM, Printeplotter ROM [F.Ulivi]
ibm5150:
Magic Pockets [ArcadeShadow]
Domino 1.0 [FakeShemp]
ibm5170:
Cannon Fodder 2, Epic Pinball (shareware version - Mr. Disk release), Epic Pinball: Crash and Burn, Epic Pinball: Cyborgirl, Epic Pinball: Enigma [ArcadeShadow]
Tågplusguiden - Vinter–Våren 1998 [FakeShemp]
jakks_gamekey_nm: Pac-Man & Bosconian (01 APR 2005 A SKU G) [Sean Riddle, Ryan Holtz, David Haywood]
jazz: Windows NT Workstation Version 3.5, Windows NT Workstation Version 3.51, Windows NT Workstation Version 4.0 Service Pack 1 [Patrick Mackinlay]
lynx: Weltenschlächter [anonymous]
megadriv: Sonic the Hedgehog 2 (World, final prototype 19921102), Sonic the Hedgehog 3 (World, prototype 19931103) [drx, FakeShemp]
nes: English Pyramid (Pirate) [Gaming Alexandria]
odyssey2:
Death Race (Euro) [anonymous]
Death Race (USA) [SSJ, TeamEurope]
sbrain: Boot disk [Robbbert]
sdk85: Mastermind [AJR]
spectrum_cass:
Load'N'Run (Spain) (Especial) [Manu128k]
Load'N'Run (Spain) (Issue 00), Load'N'Run (Spain) (Issue 01), Load'N'Run (Spain) (Issue 02), Load'N'Run (Spain) (Issue 03), Load'N'Run (Spain) (Issue 04), Load'N'Run (Spain) (Issue 05), Load'N'Run (Spain) (Issue 06), Load'N'Run (Spain) (Issue 07), Load'N'Run (Spain) (Issue 08), Load'N'Run (Spain) (Issue 09), Load'N'Run (Spain) (Issue 10), Load'N'Run (Spain) (Issue 11), Load'N'Run 2ª época (Spain) (Issue 00), Load'N'Run 2ª época (Spain) (Issue 01), Load'N'Run 2ª época (Spain) (Issue 02), Load'N'Run 2ª época (Spain) (Issue 03), Load'N'Run 2ª época (Spain) (Issue 04), Load'N'Run 2ª época (Spain) (Issue 05), Load'N'Run 2ª época (Spain) (Issue 06), Load'N'Run 2ª época (Spain) (Issue 07), Load'N'Run 2ª época (Spain) (Issue 08) [SPA2, RetroLEL, Jander, ICEknight]
uzebox: Final Blood, Frog Feast, Laser Puzzle, Laser Puzzle II, Melli's RetroLand, Reels of Fortune, Uzebox Tactics, Uzi Wars [uzebox.org]
Software list items promoted to working
fmtowns_cd:
King's Quest V - Absence Makes the Heart Go Yonder, Kyuukyoku Tiger, Mixed-Up Mother Goose, Panzer Division - Kikou Shidan, Taito Chase H.Q. (Demo), The Case of the Cautious Condor [Barry Rodewald, Carl, r09]
Life & Death [redump.org, Barry Rodewald, Carl, r09]
How to Play your Casio ROM Keyboard (RO-251) [Sean Riddle, avlixa, ClawGrip]
World Songs (RO-551) [Sean Riddle]
fmtowns_cd: Doki Doki Vacation - Kirameku Kisetsu no Naka de, Para Para Paradise [redump.org, r09]
ique: Dòngwù Sēnlín (version 8), F-Zero X Wèilái Sàichē (manual, version 2), F-Zero X Wèilái Sàichē (manual, version 4), F-Zero X Wèilái Sàichē (trailer), F-Zero X Wèilái Sàichē (version 3), iQue Club (version 1), iQue Club (version 2), iQue Club (version 3), Mǎlìōu Kǎdīngchē (manual, version 2), Mǎlìōu Kǎdīngchē (manual, version 6), Mǎlìōu Kǎdīngchē (trailer), Mǎlìōu Kǎdīngchē (version 4), Mǎlìōu Kǎdīngchē (version 5), Mǎlìōu Yīshēng (manual, version 2), Mǎlìōu Yīshēng (manual, version 4), Mǎlìōu Yīshēng (trailer), Mǎlìōu Yīshēng (version 4), Rèntiāntáng Míngxīng Dà Luàn Dǒu (manual, version 1), Rèntiāntáng Míngxīng Dà Luàn Dǒu (version 5), Shuǐ Shàng Mótuō (manual, version 2), Shuǐ Shàng Mótuō (manual, version 4), Shuǐ Shàng Mótuō (trailer, version 1), Shuǐ Shàng Mótuō (trailer, version 2), Shuǐ Shàng Mótuō (version 4), Shén Yóu Mǎlìōu (manual, version 2), Shén Yóu Mǎlìōu (manual, version 6), Shén Yóu Mǎlìōu (trailer, version 1), Shén Yóu Mǎlìōu (trailer, version 2), Shén Yóu Mǎlìōu (version 4), Sàiěrdá Chuánshuō: Shíguāng zhī Dí (manual, version 2), Sàiěrdá Chuánshuō: Shíguāng zhī Dí (manual, version 4), Sàiěrdá Chuánshuō: Shíguāng zhī Dí (trailer), Sàiěrdá Chuánshuō: Shíguāng zhī Dí (version 1), Sàiěrdá Chuánshuō: Shíguāng zhī Dí (version 4) [FakeShemp]
leapster: The Disney-Pixar Collection (USA), Letterpillar (v1.0, USA) [TeamEurope]
mobigo_cart:
Ben 10 - UltimateAlien - Mine der Gedanken (Germany) (80-250604), Cars 2 (Germany) (80-251904), Chuggington (Germany) (80-251804), Cars Toon - Hooks unglaubliche Geschichten (Germany) (80-251204), Disney Princess (Germany) (80-251104), Dora - Tag des Zwillings (Germany) (80-250804), Für immer Shrek (Germany) (80-250004), Kung Fu Panda 2 (Germany) (80-252004), Micky Maus - Wunderhaus (Germany) (80-250504), Mobigo Kiosk (Germany), Die Pinguine aus Madagascar - Operation Krone (Germany) (80-250304), Rapunzel - Neu Verföhnt (Germany) (80-251704), Team Umizoomi - Die große Umiauto Rettung (Germany) (80-252504), Toy Story 3 (Germany) (80-250104) [TeamEurope]
Mickey Mouse, Tangled, Toy Story 3 [Sean Riddle]
n64: Aidyn Chronicles - The First Mage (USA, prototype 20000210), Aidyn Chronicles - The First Mage (USA, prototype 20000509), Cruis'n World (Europe), Die Hard 64 (prototype 20000315, set 1), Die Hard 64 (prototype 20000315, set 2), Die Hard 64 (prototype 20000315, set 3), Dragon Sword (prototype), Duke Nukem - Zero Hour (USA, final prototype), ECW Hardcore Revolution (Germany), Frogger 2 (USA, prototype, "Milestone 4"), GT64 - Championship Edition (prototype 19980525), International Superstar Soccer 2000 (USA, rev 1), Madden NFL 99 (USA, prototype 19980805, "Beta 10 NTSC"), Madden NFL 99 (USA, rev 1), Mario Kart 64 (USA, set 2), Mission: Impossible (Spain, rev 1), Mortal Kombat Trilogy (prototype 19960513), NBA Hangtime (USA, set 2), Robotech: Crystal Dreams (USA, prototype, earlier), SpaceStation Silicon Valley (USA, rev 1), Top Gear Hyper-Bike (prototype), Top Gear Rally (Asia), Top Gear Rally 2 (prototype 19990831), Turok 3 - Shadow of Oblivion (Europe, prototype 20000606), Wipeout 64 (prototype) [FakeShemp]
Barney: Barney Cares / Best Manners Show / Let's Work Together, Blue's Perfect Picnic Spot, Disney No Rumbly In Pooh's Tumbly, Disney Pooh Windy Day, Disney Princess: Jasmine / Mulan / Pocahontas, Disney Princess: The Little Mermaid / Snow White / Beauty and the Beast, Disney's Bambi / Lady and the Tramp / Peter Pan, Disney's Pinocchio / Disney/Pixar Toy Story 2 / The Jungle Book, Disney's The Lion King, Disney's The Little Mermaid, Disney/Pixar Cars / The Incredibles / Monsters Inc., Disney/Pixar Finding Nemo, Dora the Explorer: Dora's Garden Adventure / The Gingerbread Boy / Dora's Art Adventure, Dora's Garden Adventure, Noah's Ark, Petter Rabbit / Jemima Puddle-Duck / Tom Kitten, Scooby-Doo! Miniature Golf Mistery, Sesame Street: Elmo's Colorful Adventure / Grover Stays Up Very Very Late / Me Loves Cookies, Spongebob Squarepants Grand Price Winner!, Spongebob Squarepants Grand Price Winner! / Dora's Garden Adventure / Blue's Perfect Picnic Spot, Thomas & Friends: Cheer up Cranky! / The Big Race / Carnival Capers [Sean Riddle, ClawGrip] Cars (Germany), Das Dschungelbuch (Germany), Findet Nemo (Germany), Der König der Löwen (Germany), Peter Pan (Germany), Winnie Puuh - Ein stürmischer Tag (Germany), Winnie Puuh hat keinen Hunger (Germany) [TeamEurope]
sdk85: AP-29 Serial I/O Routines [AJR]
smarttv_cart: Amusement Park [Sean Riddle, David Haywood]
telestory_cart:
Dora the Explorer - En la feria ambulante / Dora va a la escuela (Spanish), Power Rangers Mystic Force - Code Busters / Whispering Voices (UK / USA?) [TeamEurope, David Haywood]
Cinderella - Cinderella / Beauties in Bloom (USA), Dora the Explorer - At the Carnival / Dora Goes to School (USA), The Lion King - The Lion King / The Lion King II - Simba's Pride (USA), SpongeBob SquarePants - Ice-Cream Dreams / Stop the Presses! (USA), Winnie the Pooh - Bounce Tigger Bounce / Pooh's Honey Tree (USA) [Sean Riddle, TeamEurope]
Thomas & Friends - Thomas Visits the Toy Shop / Thomas' Milkshake Mix [Sean Riddle, ClawGrip]
Source Changes
formats/wd177x_dsk.cpp: Allowed derived classes to override the format per track/head. [68bit]
formats/flex_dsk.cpp: Simplified code, and added support for variants with single-density initial tracks. [68bit]
formats/os9_dsk.cpp: Added support for variants with single-density initial track and base sector zero. [68bit]
floptool: Added OS9 disk format. [68bit]
bus/ss50: Added MFI, OS9 and UniFLEX formats to DC5 floppy drive controller. [68bit]
gimix.cpp updates: [68bit]
Connected interrupts, removed timed interrupt hack, and added two additional floppy drivers.
Added disassembly override for OS9 system calls.
Added OS9 Level 1 version 1.2 BIOS option.
tti.cpp: Made the two firmware revisions BIOS options. [AJR]
sdk85.cpp improvements: [AJR]
Made second 8355 into a ROM expansion slot that can load custom 8755 programs.
Added optional TTY interface.
Added vectored interrupt and soft reset buttons.
Improved accuracy of button labels and changed default key mappings.
jaguar: Eliminated unsafe raw memory pointer use from blitter (fixes several exceptions, including tempst2k). [AJR]
i8155.cpp: Made timer more efficient by not counting each cycle. [AJR]
bus/a2bus: Added 8251-based RS-232 serial interface described in BYTE magazine. [AJR]
Added disassemblers for NEC 78K/0, 78K/I, 78K/II and 78K/III microcontrollers. [AJR]
naomi.cpp: Made “Gun Sense” board used by hotd2 a separate device. [AJR]
wd_fdc.cpp updates: [AJR]
Predicate command completion interrupt on busy flag having been set.
Increased HLD idle timeout to fifteen revolutions for variants other than FD1771 and FD1781.
i8279.cpp updates: [AJR]
Removed timing hack, ensuring SL3 is output (required by Pied Piper Communicator 1).
Corrected keyboard scan rate and logging thereof.
goodejan.cpp updates: [Angelo Salese]
Corrected OKI M6295 pin 7 level to high (fixes voice pitches).
Added difficulty DIP switches
Converted to raw screen timing parameters.
toki.cpp: Converted screen refresh rate to raw timing parameters. [Angelo Salese]
ddenlovr.cpp: Added coin counters and corrected metadata for all games. [Angelo Salese]
subsino2.cpp: Fixed missing ron button. [Angelo Salese]
Synchronized with upstream GENie (addresses GitHub #6248). [Belegdol]
armedf.cpp updates: [cam900]
Converted to use single-pass priority drawing for sprites.
Fixed I/O writes for systems without NB1414M4.
Cleaned up code, memory maps, ROM loading and graphics decoding, and expanded comments.
twin16.cpp: Restrict sprite drawing to clipping rectangle. [cam900]
sound/vrc6.cpp, sound/ym2413.cpp: Changed descriptions to match chip markings/part numbers. [cam900]
sound/msm5205.cpp updates: [cam900]
Added support for MSM5205 10-bit DAC.
Derive timing and sample rate from input clock
Updated notes.
video/stvvdp1.cpp: Fixed Gouraud shading flag test. [cam900]
vgmplay.cpp: Fixed YMF262 register mapping and YMF278B volume. [cam900]
sound/ymf262.cpp: Added support for variants with different clock dividers. [cam900]
sound/ymf278b.cpp: Fixed FM output rate and clock divider, fixed mixing behavior, and expanded notes. [cam900]
1942.cpp: Fixed sprite priorities, implemented sprite line buffering, fixed logo on title screen, and improved interrupt timing. [Ryan Holtz, David Haywood, smf, O. Galibert]
machine/spg2xx_io.cpp: Added watchdog timer support and rudimentary SPI support. [Ryan Holtz]
It’s the World Series of Poker. The Rio is bustling. Tournaments in every meeting hall, cages whirring, vendors hustling. There’s a certain energy. The known pros carry themselves confidently. They stick out to those in the know, but blend in to anyone else. The Home Game Heroes can’t help but look a little nervous. On the inside, they feel like they can win. They don’t fear most of the recognizable pros. They’ve seen them make mistakes and the game has evolved long past their glory days on TV. There’s a beautiful dynamic that can only exist in a game that relies heavily on chance from hand to hand. Everyone thinks they can win. Our Hero enters the room for Day 3 of a $1500 event. Only 3 tables remain. There’s a chance they crown a winner and award a bracelet, but most likely the Final Table will play a Day 4. He’s one of the aforementioned Home Game Heroes. He’s in Vegas for fun but he’s all business at the poker table. He has some minor cashes and his Hendon gives away that he’s been playing for years. No rookie, but not experienced enough to feel comfortable playing for a bracelet. The pressure feels heavy. Like his backpack is full of more than a few essentials, like someone put a 5 lbs weight in his hood. --- He’s confused. The room is spinning. He takes a deep breath and startles in to focus. “Sir, you can’t stand here!” A woman in a pantsuit scolds him. She's probably already scolded 15 lost souls today and it's not yet noon. “Sorry. Where’s the fifteen-hundred?” “It’s been moved to the Coco Room. Across from the Amazon.” “Thanks.” Our Hero makes his way to the Coco Room. One of the value-priced events is starting today and it is a madhouse. It has forced other tournaments into smaller rooms as the larger rooms were needed. Extra tables are being set up in the lobby near the gift shop. This was going to be chaos. But chaos the World Series staff always find a way to accommodate. “Glad I’m not in that mess…” Our Hero thinks the way you might about passing a traffic jam in the opposite lane. --- He walks in the Coco Room. It’s freezing. It might be 50 degrees. “What the hell?” he thinks to himself as he finds his seat, glad he has his hoodie. The rest of the remaining field is already seated. Eagerly awaiting their bags and the command from the TD to “shuffle up and deal!” They’re in the money. Min cash territory but there isn’t the pressure of the bubble. Just the pressure of chasing a bracelet and a nice chunk of change up top. A lady wearing a teal vest walks in with a push cart. The cart has trays with what, at first, look like the previous day’s bagged chips. Each tray coordinates with a table. She makes her way around the room giving everyone their bags. She places a wet plastic bag in front of Our Hero. Covered in condensation. “What the...!? What is this!?” The bag is filled with colored ice cubes. “No way…” Once again the room is spinning. His breath is quickened. He’s again startled back to focus by an authoritative voice. That of an Assistant TD. “That’s your stack.” He says firmly. “What do you mean ‘that’s my stack?’ Where are my chips!?” “Look man, with all the other tournaments going on, we needed the chips in the other rooms. This is what we have to work with.” Our Hero is stunned. In disbelief. “This is the fucking World Series!” he thinks to himself. He looks to the rest of the table for support but they’re all stacking ice cubes, smiling and joking around, ready to play, as if nothing were out of place. Our Hero’s ears begin to fill with a cloudy muffled noise that gets louder and louder. He can feel himself protesting to the ATD but can’t hear his own words or those of the ATD. He starts to sway and has to quickly sit down to avoid passing out. “All done with the tantrum? Ready to play?” the ATD says condescendingly. Our Hero just nods. --- Once the initial shock of playing with wet melting ice wears off, the typical patterns of a poker tournament manifest. One eye on the clock, another on the action. The Remaining Players count starts to tick down, 27… 26… 25. All the money is up top. Our Hero is here to win. He has a healthy stack and a solid strategy. After about an hour Our Hero is in the Big Blind. The UTG player limps and it folds to the Button. The Button raises to roughly 5 times the Big Blind. Our Hero looks down. Finally, his luck is changing. A couple of black Kings. “I raise” Our Hero announces as he reaches for chips. But once again he’s interrupted, this time by the Dealer. “The Big Blind is All-in.” “What?” Our Hero looks down. Panic. Somehow, he only has 9 BB. Where did the chips go? He tries to look under the rail, at the player’s stacks adjacent to him. “What the fuck is going on!?” He sees a slightly blue colored puddle under his remaining stack. They’ve melted. And just like that, Our Hero is All-In. Both the UTG player and the Button call and when all the cards are dealt Our Hero has tripled-up. He tries to compose himself. Deep breaths. Coming to the realization that he has about a 30 BB stack, deep in the tournament, it’s okay. It’s going to be okay. But also realizing for the first time that, while it is freezing in here, the chips are melting, he's going to have to get it in more often or the stacks will literally melt away. This is a new wrinkle. A new determination rushes through him. --- A couple more hours pass. Our Hero is being aggressive and it's working. 12 players remain and since the tournament is moving so quickly, melting chips and all, it looks like they’ll be crowning a Champion today. Our Hero lets himself feel the pressure and the possibilities all at once. He may never get this close again. The two 6-handed tables are hand-for-hand as we work our way to a final table and the big money. Suddenly a massive pot develops on the other table. 3 players are All-In and a 4th has called. The Dealer raps the table and the River is dealt pairing the board. Our Hero’s eyes dart from player to player in no particular order, the first had a combo draw and turned a small flush, the second quickly mucks and Our Hero didn’t get a good look, the third player a bigger flush… “Ouch” And then the 4th player, a flopped set made boat on the River. A Full House to bust 3 players! Our Hero can’t help but smile ear to ear! He just made the Final Table of a WSOP event! The TD announces that there will be a 20 minute break while the table is set for the Final Table. Everyone is told to leave the room and return in no less than 15 minutes. Our Hero complies. Still shaking from the adrenaline of a hand he wasn’t even in. --- About 17 minutes later all 9 remaining players are in their seats. Eagerly awaiting their shot at glory. The mood is noticeably lighter. --- Another 30 minutes go by. Still nothing. There is a sense of confusion but there’s no choice but to be patient. Our Hero starts to wonder if maybe they’ll bring the final 9 back tomorrow for a final table. Maybe they want to use the feature table and film it for television! He doubts it, as he doesn’t recognize any of the other players and they all appear to be, shall we say, typical. --- An hour later the TD comes in with 3 others. All in their vests and slacks. The TD proceeds to pass out slips of paper to each of the remaining 9 players. Our Hero looks at his in disbelief. Printed on the slip along with the requisite tournament information is an amount. $440. “What is this?” he protest, pointing to the amount. “That’s your pay slip. Just take it to the ca-” “I know it’s a pay slip. How the hell did you come up with $440? I haven’t busted! There are no chops here! What the fuck is going on!?” Our Hero is incensed. No cash position was less than the $1500 buy-in. Let alone finishing 9th or better should have netted significantly more. “We won’t be finishing the tournament. We calculated the payouts based on the chips everyone had left an-” “The chips were fucking melting! Why the hell aren’t we finishing!?” Once again Our Hero looks to the other players for support of his protest. Again, they carry on like nothing is awry. They shake hands and congratulate each other. Our Hero’s heart is beating out of his chest. He can’t fathom what is happening. --- Then, I woke up. Still somewhat panicked. I had to resist the desire to text my poker group chat at 5am. I don't know what sort of therapy I desperately need but that was a wild ride so I thought I'd share.
How does my ~$1300, non-gaming workstation look to you??
https://ca.pcpartpicker.com/list/DVZHq3 I spent the last seven or so hours since I finished work on researching different computer specifications and I spent two hours talking to my friend online about a potential build that works for me this is what we came up with. I'm curious to hear your thoughts. So you understand the thought process we went through to arrive at each decision I'll break it down individually and you can make any comments or changes you feel necessary. For background, I'm coming from a 2013 MacBook Air so everything listed in the computer is going to feel like a massive upgrade for me. The main program on looking for it to run is called piosolver or GTO plus, I have the websites below. Piosolver is a poker software that uses computational power to calculate mathematically optimal Solutions. For very advanced and big trees in piosolver you would need to do it on a server, but since I have budgetary limitations I will do the best to build a computer that can run it well. The one thing I’m unclear about is whether they solve the simulations using memory or the chip. The tech specs on both sites differ: https://www.piosolver.com/pages/technical-details https://www.gtoplus.com/download/ We spend a lot of time discussing which chip and what would make the most sense for the build and price I have in mind. We narrowed it down to the ryzen 7 3700 X and the ryzen 5 3600 X. He figured probably for running software like piosolver the better chip would be the 3700 x given that it's both newer and a bit better than the ryzen 5 for intensive processes. It cost a little bit more but I think it's better to spend the money here given that it's basically the brain of the computer. We didn't really look at any intel chips but I'm okay with that I'm kind of leaning towards a AMD chip, but I'm not opposed to an Intel chip if you think there is one that would fit better into this build on that has a better price point. On Amazon the ryzen 7 comes with the Wraith Prism cooler. I'm not sure if you think it would be an issue if I'm running sims that will take a long time, but I think the stock cooler will probably be okay for me. I know that on the site there are some compatibility errors I think that has to do with the BIOS update of the motherboard. I spoke to my friend about this when we were picking the motherboard and he said that he thinks that specific motherboard is probably already going to have received the update when it ships so that shouldn't be an issue. I know there's some other compatibility errors, and I’d appreciate it if you could take a look at those and tell me if there is anything significant that I need to take into consideration. In choosing this motherboard, he said it was a standard solidly rated motherboard on pcpartpicker.ca. His technical understanding is much deeper than mine so he had other reasons for suggesting this motherboard, which went over my head. I don't think I will have any overly excessive motherboard needs so I thought it worked for me and the price was acceptable. Both he and you agreed that probably 32 gigs of RAM is more than enough for what I'm looking to do with a poker solver. Given that you're both in agreement I think you're probably right so I decided I'd go with 32 gigs of RAM and if in the future it becomes a bottleneck I will upgrade to 64, but that's said I don't see it being likely. The ram was just chosen as it seems to be of solid value for 32GB ddr4 memory. So as far as the graphics card, given that I've survived the past seven years on almost no graphical ability on my MacBook Air, I obviously don't need a high-end graphics card. Me and my friend both agreed that it probably makes sense for me to get a basic entry level gaming card so that I can play simple games if I decide to game a little bit. Let me know if you think there is a better graphics card around this price point. The power supply was effectively just chosen because he said 650 watts would probably be more than enough, and this is a decently priced well-reviewed power supply and it's the one he put in his build. I can't remember exactly but I think he has a ryzen 5 build with 16 gigabytes of RAM. The case was just quickly chosen, he's going to look into more cases for me, I don't really have a strong preference for any case but I would prefer something that's cheap, has good airflow and is quiet. Ideally, the case would also be small and light but I realize that's a bit of a contradiction from what I just said in a previous sentence, and I would prefer air flow and sound over size and weight. I don't have strong preferences on the case either way so if you know any good cases that everything would fit well into please feel free to suggest one. I've had my MacBook Air for 7 years and I have never filled up 120 gig hard drive, I also have an external 250GB hard drive. so I figured I would just kind of save money on that and get the 256 gig NVME Drive. He recommended that I could also use the following drive the Samsung Evo, https://ssd.userbenchmark.com/Compare/Samsung-970-Evo-Plus-NVMe-PCIe-M2-250GB-vs-Adata-XPG-SX8200-Pro-NVMe-PCIe-M2-256GB/m711305vsm636955 But I don't really think it's necessary for me to spend the extra money because it's such a small increase in performance that I don't think I will notice. I would appreciate your thoughts on this build and any modifications necessary. This is just our first draft so I'm by no means settled on this build. The prices here are pretty much bang on what I'm looking to spend, but if you think there are certain things that can be upgraded or downgraded based on my needs I'm not opposed to spending three or four hundred more or less. Mice, Keyboard, Monitor coming later. I have ergo issues and will buy certain stuff.
MAME 0.219 arrives today, just in time for the end of February! This month we’ve got another piece of Nintendo Game & Watch history – Pinball – as well as a quite a few TV games, including Dream Life Superstar, Designer’s World, Jenna Jameson’s Strip Poker, and Champiyon Pinball. The previously-added Care Bears and Piglet’s Special Day TV games are now working, as well as the big-endian version of the MIPS Magnum R4000. As always, the TV games vary enormously in quality, from enjoyable titles, to low-effort games based on licensed intellectual properties, to horrible bootlegs using blatantly copied assets. If music/rhythm misery is your thing, there’s even a particularly bad dance mat game in there. On the arcade side, there are fixes for a minor but long-standing graphical issue in Capcom’s genre-defining 1942, and also a fairly significant graphical regression in Seibu Kaihatsu’s Raiden Fighters. Speaking of Seibu Kaihatsu, our very own Angelo Salese significantly improved the experience in Good E-Jan, and speaking of graphics fixes, cam900 fixed some corner cases in Data East’s innovative, but little-known, shoot-’em-up Boogie Wings. Software list additions include the Commodore 64 INPUT 64 collection (courtesy of FakeShemp) and the Spanish ZX Spectrum Load’N’Run collection (added by ICEknight). New preliminary CPU cores and disassemblers include IBM ROMP, the NEC 78K family, Samsung KS0164 and SSD Corp’s Xavix 2. As always, you can get the source and 64-bit Windows binary packages from the download page.
MAME Testers Bugs Fixed
06790: [Graphics] (surpratk.cpp) suratk: Missing star field rotation effect in final level. (MetalliC)
07079: [Gameplay] (suna8.cpp) sparkman, sparkmana: Player 2 button inputs are not read correctly. (dink)
The Walking Dead: Battleground (JAKKS Pacific TV Game) [Sean Riddle, David Haywood]
The Walking Dead: Zombie Hunter (JAKKS Pacific TV Game) [Sean Riddle]
WinFun / KidConnection SmarTV Adventures [Sean Riddle, David Haywood]
New clones marked as NOT_WORKING
3 Cards Poker 96 (V1.0) [Ioannis Bampoulas]
Cherry Angel (set 2) [Ioannis Bampoulas]
Club Kart: European Session (2003, prototype, set 2) [coolmod, MetalliC]
Ferrari F355 Challenge (private show version) [coolmod]
Roland D-50 Linear Synthesizer (Ver. 1.xx) [DBWBP]
Roland D-550 Linear Synthesizer [DBWBP]
Sanyo MBC-16LT [rfka01]
Sirio II (Calfesa S.L. Spanish Moon Cresta bootleg, set 1) [Juan Romero, ClawGrip]
Time Crisis 4 (Japan, TSF1001-NA-A) [Guru]
Victor V286C [rfka01]
New working software list additions
altos8600: Altos Diagnostic Executive [Robbbert]
apple2_flop_clcracked: Algebra Volume 6 (Version 1.0) (cleanly cracked), Alkemstone (cleanly cracked), Building Perspective (cleanly cracked), The Dragon's Eye (cleanly cracked), Fraktured Faebles (cleanly cracked), Generic Computer Games (cleanly cracked), Gruds in Space (cleanly cracked), Other-Venture #3: The Escape from Traam (cleanly cracked), Pick The Part (cleanly cracked), Ulysses and the Golden Fleece (Version 1.1) (cleanly cracked), World Atlas Action: Geography Facts (cleanly cracked) [4am, Firehawke]
apple2_flop_orig: 221B Baker Street (Version 1.1), Adventure Programming Kit (Versoin 10.84), Alter Ego (female version), Alter Ego (male version), The Dallas Quest, The Dragon's Eye, Expedition Amazon, Garfield Trivia Game, Generic Computer Games, Legacy of the Ancients, Manhunter: New York (Version 1.0I), MasterType (Version 2.1), Micro Cookbook (Version 3.00), Miner 2049er II, Ming's Challenge, The Serpent's Star (Version 1.0), Spectrum: Programs and Patterns, Summer Games II, Time Zone (Version 1.1), The Tracer Sanction, Transylvania (1985 Version), Treasure Island, Tumble Bugs [4am, Firehawke]
applix: Boot disk [Robbbert]
aussiebyte: Boot disk [Robbbert]
buzztime_cart: Series 1 - Everything Trivia, Series 1 - History Trivia, Series 1 - Sports Trivia, Series 1 - TV Trivia [Sean Riddle, David Haywood]
c64_cass:
The CF Power Pack Tape 6, The CF Power Pack Tape 9, Dan Dare - Pilot of the Future, Excaliba, Postman Pat 2, Saracen [FakeShemp]
gamegear: Sonic The Hedgehog 2 (World, final prototype 19920925) [drx, FakeShemp]
hp86_rom: Advanced programming 1 ROM, Advanced programming 2 ROM, Assembler ROM, Extended Mass Storage ROM, I/O ROM, Language ROM, Matrix 1 ROM, Matrix 2 ROM, MIKSAM ROM, Printeplotter ROM [F.Ulivi]
ibm5150:
Magic Pockets [ArcadeShadow]
Domino 1.0 [FakeShemp]
ibm5170:
Cannon Fodder 2, Epic Pinball (shareware version - Mr. Disk release), Epic Pinball: Crash and Burn, Epic Pinball: Cyborgirl, Epic Pinball: Enigma [ArcadeShadow]
Tågplusguiden - Vinter–Våren 1998 [FakeShemp]
jakks_gamekey_nm: Pac-Man & Bosconian (01 APR 2005 A SKU G) [Sean Riddle, Ryan Holtz, David Haywood]
jazz: Windows NT Workstation Version 3.5, Windows NT Workstation Version 3.51, Windows NT Workstation Version 4.0 Service Pack 1 [Patrick Mackinlay]
lynx: Weltenschlächter [anonymous]
megadriv: Sonic the Hedgehog 2 (World, final prototype 19921102), Sonic the Hedgehog 3 (World, prototype 19931103) [drx, FakeShemp]
nes: English Pyramid (Pirate) [Gaming Alexandria]
odyssey2:
Death Race (Euro) [anonymous]
Death Race (USA) [SSJ, TeamEurope]
sbrain: Boot disk [Robbbert]
sdk85: Mastermind [AJR]
spectrum_cass:
Load'N'Run (Spain) (Especial) [Manu128k]
Load'N'Run (Spain) (Issue 00), Load'N'Run (Spain) (Issue 01), Load'N'Run (Spain) (Issue 02), Load'N'Run (Spain) (Issue 03), Load'N'Run (Spain) (Issue 04), Load'N'Run (Spain) (Issue 05), Load'N'Run (Spain) (Issue 06), Load'N'Run (Spain) (Issue 07), Load'N'Run (Spain) (Issue 08), Load'N'Run (Spain) (Issue 09), Load'N'Run (Spain) (Issue 10), Load'N'Run (Spain) (Issue 11), Load'N'Run 2ª época (Spain) (Issue 00), Load'N'Run 2ª época (Spain) (Issue 01), Load'N'Run 2ª época (Spain) (Issue 02), Load'N'Run 2ª época (Spain) (Issue 03), Load'N'Run 2ª época (Spain) (Issue 04), Load'N'Run 2ª época (Spain) (Issue 05), Load'N'Run 2ª época (Spain) (Issue 06), Load'N'Run 2ª época (Spain) (Issue 07), Load'N'Run 2ª época (Spain) (Issue 08) [SPA2, RetroLEL, Jander, ICEknight]
uzebox: Final Blood, Frog Feast, Laser Puzzle, Laser Puzzle II, Melli's RetroLand, Reels of Fortune, Uzebox Tactics, Uzi Wars [uzebox.org]
Software list items promoted to working
fmtowns_cd:
King's Quest V - Absence Makes the Heart Go Yonder, Kyuukyoku Tiger, Mixed-Up Mother Goose, Panzer Division - Kikou Shidan, Taito Chase H.Q. (Demo), The Case of the Cautious Condor [Barry Rodewald, Carl, r09]
Life & Death [redump.org, Barry Rodewald, Carl, r09]
How to Play your Casio ROM Keyboard (RO-251) [Sean Riddle, avlixa, ClawGrip]
World Songs (RO-551) [Sean Riddle]
fmtowns_cd: Doki Doki Vacation - Kirameku Kisetsu no Naka de, Para Para Paradise [redump.org, r09]
ique: Dòngwù Sēnlín (version 8), F-Zero X Wèilái Sàichē (manual, version 2), F-Zero X Wèilái Sàichē (manual, version 4), F-Zero X Wèilái Sàichē (trailer), F-Zero X Wèilái Sàichē (version 3), iQue Club (version 1), iQue Club (version 2), iQue Club (version 3), Mǎlìōu Kǎdīngchē (manual, version 2), Mǎlìōu Kǎdīngchē (manual, version 6), Mǎlìōu Kǎdīngchē (trailer), Mǎlìōu Kǎdīngchē (version 4), Mǎlìōu Kǎdīngchē (version 5), Mǎlìōu Yīshēng (manual, version 2), Mǎlìōu Yīshēng (manual, version 4), Mǎlìōu Yīshēng (trailer), Mǎlìōu Yīshēng (version 4), Rèntiāntáng Míngxīng Dà Luàn Dǒu (manual, version 1), Rèntiāntáng Míngxīng Dà Luàn Dǒu (version 5), Shuǐ Shàng Mótuō (manual, version 2), Shuǐ Shàng Mótuō (manual, version 4), Shuǐ Shàng Mótuō (trailer, version 1), Shuǐ Shàng Mótuō (trailer, version 2), Shuǐ Shàng Mótuō (version 4), Shén Yóu Mǎlìōu (manual, version 2), Shén Yóu Mǎlìōu (manual, version 6), Shén Yóu Mǎlìōu (trailer, version 1), Shén Yóu Mǎlìōu (trailer, version 2), Shén Yóu Mǎlìōu (version 4), Sàiěrdá Chuánshuō: Shíguāng zhī Dí (manual, version 2), Sàiěrdá Chuánshuō: Shíguāng zhī Dí (manual, version 4), Sàiěrdá Chuánshuō: Shíguāng zhī Dí (trailer), Sàiěrdá Chuánshuō: Shíguāng zhī Dí (version 1), Sàiěrdá Chuánshuō: Shíguāng zhī Dí (version 4) [FakeShemp]
leapster: The Disney-Pixar Collection (USA), Letterpillar (v1.0, USA) [TeamEurope]
mobigo_cart:
Ben 10 - UltimateAlien - Mine der Gedanken (Germany) (80-250604), Cars 2 (Germany) (80-251904), Chuggington (Germany) (80-251804), Cars Toon - Hooks unglaubliche Geschichten (Germany) (80-251204), Disney Princess (Germany) (80-251104), Dora - Tag des Zwillings (Germany) (80-250804), Für immer Shrek (Germany) (80-250004), Kung Fu Panda 2 (Germany) (80-252004), Micky Maus - Wunderhaus (Germany) (80-250504), Mobigo Kiosk (Germany), Die Pinguine aus Madagascar - Operation Krone (Germany) (80-250304), Rapunzel - Neu Verföhnt (Germany) (80-251704), Team Umizoomi - Die große Umiauto Rettung (Germany) (80-252504), Toy Story 3 (Germany) (80-250104) [TeamEurope]
Mickey Mouse, Tangled, Toy Story 3 [Sean Riddle]
n64: Aidyn Chronicles - The First Mage (USA, prototype 20000210), Aidyn Chronicles - The First Mage (USA, prototype 20000509), Cruis'n World (Europe), Die Hard 64 (prototype 20000315, set 1), Die Hard 64 (prototype 20000315, set 2), Die Hard 64 (prototype 20000315, set 3), Dragon Sword (prototype), Duke Nukem - Zero Hour (USA, final prototype), ECW Hardcore Revolution (Germany), Frogger 2 (USA, prototype, "Milestone 4"), GT64 - Championship Edition (prototype 19980525), International Superstar Soccer 2000 (USA, rev 1), Madden NFL 99 (USA, prototype 19980805, "Beta 10 NTSC"), Madden NFL 99 (USA, rev 1), Mario Kart 64 (USA, set 2), Mission: Impossible (Spain, rev 1), Mortal Kombat Trilogy (prototype 19960513), NBA Hangtime (USA, set 2), Robotech: Crystal Dreams (USA, prototype, earlier), SpaceStation Silicon Valley (USA, rev 1), Top Gear Hyper-Bike (prototype), Top Gear Rally (Asia), Top Gear Rally 2 (prototype 19990831), Turok 3 - Shadow of Oblivion (Europe, prototype 20000606), Wipeout 64 (prototype) [FakeShemp]
Barney: Barney Cares / Best Manners Show / Let's Work Together, Blue's Perfect Picnic Spot, Disney No Rumbly In Pooh's Tumbly, Disney Pooh Windy Day, Disney Princess: Jasmine / Mulan / Pocahontas, Disney Princess: The Little Mermaid / Snow White / Beauty and the Beast, Disney's Bambi / Lady and the Tramp / Peter Pan, Disney's Pinocchio / Disney/Pixar Toy Story 2 / The Jungle Book, Disney's The Lion King, Disney's The Little Mermaid, Disney/Pixar Cars / The Incredibles / Monsters Inc., Disney/Pixar Finding Nemo, Dora the Explorer: Dora's Garden Adventure / The Gingerbread Boy / Dora's Art Adventure, Dora's Garden Adventure, Noah's Ark, Petter Rabbit / Jemima Puddle-Duck / Tom Kitten, Scooby-Doo! Miniature Golf Mistery, Sesame Street: Elmo's Colorful Adventure / Grover Stays Up Very Very Late / Me Loves Cookies, Spongebob Squarepants Grand Price Winner!, Spongebob Squarepants Grand Price Winner! / Dora's Garden Adventure / Blue's Perfect Picnic Spot, Thomas & Friends: Cheer up Cranky! / The Big Race / Carnival Capers [Sean Riddle, ClawGrip] Cars (Germany), Das Dschungelbuch (Germany), Findet Nemo (Germany), Der König der Löwen (Germany), Peter Pan (Germany), Winnie Puuh - Ein stürmischer Tag (Germany), Winnie Puuh hat keinen Hunger (Germany) [TeamEurope]
sdk85: AP-29 Serial I/O Routines [AJR]
smarttv_cart: Amusement Park [Sean Riddle, David Haywood]
telestory_cart:
Dora the Explorer - En la feria ambulante / Dora va a la escuela (Spanish), Power Rangers Mystic Force - Code Busters / Whispering Voices (UK / USA?) [TeamEurope, David Haywood]
Cinderella - Cinderella / Beauties in Bloom (USA), Dora the Explorer - At the Carnival / Dora Goes to School (USA), The Lion King - The Lion King / The Lion King II - Simba's Pride (USA), SpongeBob SquarePants - Ice-Cream Dreams / Stop the Presses! (USA), Winnie the Pooh - Bounce Tigger Bounce / Pooh's Honey Tree (USA) [Sean Riddle, TeamEurope]
Thomas & Friends - Thomas Visits the Toy Shop / Thomas' Milkshake Mix [Sean Riddle, ClawGrip]
Source Changes
formats/wd177x_dsk.cpp: Allowed derived classes to override the format per track/head. [68bit]
formats/flex_dsk.cpp: Simplified code, and added support for variants with single-density initial tracks. [68bit]
formats/os9_dsk.cpp: Added support for variants with single-density initial track and base sector zero. [68bit]
floptool: Added OS9 disk format. [68bit]
bus/ss50: Added MFI, OS9 and UniFLEX formats to DC5 floppy drive controller. [68bit]
gimix.cpp updates: [68bit]
Connected interrupts, removed timed interrupt hack, and added two additional floppy drivers.
Added disassembly override for OS9 system calls.
Added OS9 Level 1 version 1.2 BIOS option.
tti.cpp: Made the two firmware revisions BIOS options. [AJR]
sdk85.cpp improvements: [AJR]
Made second 8355 into a ROM expansion slot that can load custom 8755 programs.
Added optional TTY interface.
Added vectored interrupt and soft reset buttons.
Improved accuracy of button labels and changed default key mappings.
jaguar: Eliminated unsafe raw memory pointer use from blitter (fixes several exceptions, including tempst2k). [AJR]
i8155.cpp: Made timer more efficient by not counting each cycle. [AJR]
bus/a2bus: Added 8251-based RS-232 serial interface described in BYTE magazine. [AJR]
Added disassemblers for NEC 78K/0, 78K/I, 78K/II and 78K/III microcontrollers. [AJR]
naomi.cpp: Made “Gun Sense” board used by hotd2 a separate device. [AJR]
wd_fdc.cpp updates: [AJR]
Predicate command completion interrupt on busy flag having been set.
Increased HLD idle timeout to fifteen revolutions for variants other than FD1771 and FD1781.
i8279.cpp updates: [AJR]
Removed timing hack, ensuring SL3 is output (required by Pied Piper Communicator 1).
Corrected keyboard scan rate and logging thereof.
goodejan.cpp updates: [Angelo Salese]
Corrected OKI M6295 pin 7 level to high (fixes voice pitches).
Added difficulty DIP switches
Converted to raw screen timing parameters.
toki.cpp: Converted screen refresh rate to raw timing parameters. [Angelo Salese]
ddenlovr.cpp: Added coin counters and corrected metadata for all games. [Angelo Salese]
subsino2.cpp: Fixed missing ron button. [Angelo Salese]
Synchronized with upstream GENie (addresses GitHub #6248). [Belegdol]
armedf.cpp updates: [cam900]
Converted to use single-pass priority drawing for sprites.
Fixed I/O writes for systems without NB1414M4.
Cleaned up code, memory maps, ROM loading and graphics decoding, and expanded comments.
twin16.cpp: Restrict sprite drawing to clipping rectangle. [cam900]
sound/vrc6.cpp, sound/ym2413.cpp: Changed descriptions to match chip markings/part numbers. [cam900]
sound/msm5205.cpp updates: [cam900]
Added support for MSM5205 10-bit DAC.
Derive timing and sample rate from input clock
Updated notes.
video/stvvdp1.cpp: Fixed Gouraud shading flag test. [cam900]
vgmplay.cpp: Fixed YMF262 register mapping and YMF278B volume. [cam900]
sound/ymf262.cpp: Added support for variants with different clock dividers. [cam900]
sound/ymf278b.cpp: Fixed FM output rate and clock divider, fixed mixing behavior, and expanded notes. [cam900]
1942.cpp: Fixed sprite priorities, implemented sprite line buffering, fixed logo on title screen, and improved interrupt timing. [Ryan Holtz, David Haywood, smf, O. Galibert]
machine/spg2xx_io.cpp: Added watchdog timer support and rudimentary SPI support. [Ryan Holtz]
MAME 0.219 arrives today, just in time for the end of February! This month we’ve got another piece of Nintendo Game & Watch history – Pinball – as well as a quite a few TV games, including Dream Life Superstar, Designer’s World, Jenna Jameson’s Strip Poker, and Champiyon Pinball. The previously-added Care Bears and Piglet’s Special Day TV games are now working, as well as the big-endian version of the MIPS Magnum R4000. As always, the TV games vary enormously in quality, from enjoyable titles, to low-effort games based on licensed intellectual properties, to horrible bootlegs using blatantly copied assets. If music/rhythm misery is your thing, there’s even a particularly bad dance mat game in there. On the arcade side, there are fixes for a minor but long-standing graphical issue in Capcom’s genre-defining 1942, and also a fairly significant graphical regression in Seibu Kaihatsu’s Raiden Fighters. Speaking of Seibu Kaihatsu, our very own Angelo Salese significantly improved the experience in Good E-Jan, and speaking of graphics fixes, cam900 fixed some corner cases in Data East’s innovative, but little-known, shoot-’em-up Boogie Wings. Software list additions include the Commodore 64 INPUT 64 collection (courtesy of FakeShemp) and the Spanish ZX Spectrum Load’N’Run collection (added by ICEknight). New preliminary CPU cores and disassemblers include IBM ROMP, the NEC 78K family, Samsung KS0164 and SSD Corp’s Xavix 2. As always, you can get the source and 64-bit Windows binary packages from the download page.
MAME Testers Bugs Fixed
06790: [Graphics] (surpratk.cpp) suratk: Missing star field rotation effect in final level. (MetalliC)
07079: [Gameplay] (suna8.cpp) sparkman, sparkmana: Player 2 button inputs are not read correctly. (dink)
The Walking Dead: Battleground (JAKKS Pacific TV Game) [Sean Riddle, David Haywood]
The Walking Dead: Zombie Hunter (JAKKS Pacific TV Game) [Sean Riddle]
WinFun / KidConnection SmarTV Adventures [Sean Riddle, David Haywood]
New clones marked as NOT_WORKING
3 Cards Poker 96 (V1.0) [Ioannis Bampoulas]
Cherry Angel (set 2) [Ioannis Bampoulas]
Club Kart: European Session (2003, prototype, set 2) [coolmod, MetalliC]
Ferrari F355 Challenge (private show version) [coolmod]
Roland D-50 Linear Synthesizer (Ver. 1.xx) [DBWBP]
Roland D-550 Linear Synthesizer [DBWBP]
Sanyo MBC-16LT [rfka01]
Sirio II (Calfesa S.L. Spanish Moon Cresta bootleg, set 1) [Juan Romero, ClawGrip]
Time Crisis 4 (Japan, TSF1001-NA-A) [Guru]
Victor V286C [rfka01]
New working software list additions
altos8600: Altos Diagnostic Executive [Robbbert]
apple2_flop_clcracked: Algebra Volume 6 (Version 1.0) (cleanly cracked), Alkemstone (cleanly cracked), Building Perspective (cleanly cracked), The Dragon's Eye (cleanly cracked), Fraktured Faebles (cleanly cracked), Generic Computer Games (cleanly cracked), Gruds in Space (cleanly cracked), Other-Venture #3: The Escape from Traam (cleanly cracked), Pick The Part (cleanly cracked), Ulysses and the Golden Fleece (Version 1.1) (cleanly cracked), World Atlas Action: Geography Facts (cleanly cracked) [4am, Firehawke]
apple2_flop_orig: 221B Baker Street (Version 1.1), Adventure Programming Kit (Versoin 10.84), Alter Ego (female version), Alter Ego (male version), The Dallas Quest, The Dragon's Eye, Expedition Amazon, Garfield Trivia Game, Generic Computer Games, Legacy of the Ancients, Manhunter: New York (Version 1.0I), MasterType (Version 2.1), Micro Cookbook (Version 3.00), Miner 2049er II, Ming's Challenge, The Serpent's Star (Version 1.0), Spectrum: Programs and Patterns, Summer Games II, Time Zone (Version 1.1), The Tracer Sanction, Transylvania (1985 Version), Treasure Island, Tumble Bugs [4am, Firehawke]
applix: Boot disk [Robbbert]
aussiebyte: Boot disk [Robbbert]
buzztime_cart: Series 1 - Everything Trivia, Series 1 - History Trivia, Series 1 - Sports Trivia, Series 1 - TV Trivia [Sean Riddle, David Haywood]
c64_cass:
The CF Power Pack Tape 6, The CF Power Pack Tape 9, Dan Dare - Pilot of the Future, Excaliba, Postman Pat 2, Saracen [FakeShemp]
gamegear: Sonic The Hedgehog 2 (World, final prototype 19920925) [drx, FakeShemp]
hp86_rom: Advanced programming 1 ROM, Advanced programming 2 ROM, Assembler ROM, Extended Mass Storage ROM, I/O ROM, Language ROM, Matrix 1 ROM, Matrix 2 ROM, MIKSAM ROM, Printeplotter ROM [F.Ulivi]
ibm5150:
Magic Pockets [ArcadeShadow]
Domino 1.0 [FakeShemp]
ibm5170:
Cannon Fodder 2, Epic Pinball (shareware version - Mr. Disk release), Epic Pinball: Crash and Burn, Epic Pinball: Cyborgirl, Epic Pinball: Enigma [ArcadeShadow]
Tågplusguiden - Vinter–Våren 1998 [FakeShemp]
jakks_gamekey_nm: Pac-Man & Bosconian (01 APR 2005 A SKU G) [Sean Riddle, Ryan Holtz, David Haywood]
jazz: Windows NT Workstation Version 3.5, Windows NT Workstation Version 3.51, Windows NT Workstation Version 4.0 Service Pack 1 [Patrick Mackinlay]
lynx: Weltenschlächter [anonymous]
megadriv: Sonic the Hedgehog 2 (World, final prototype 19921102), Sonic the Hedgehog 3 (World, prototype 19931103) [drx, FakeShemp]
nes: English Pyramid (Pirate) [Gaming Alexandria]
odyssey2:
Death Race (Euro) [anonymous]
Death Race (USA) [SSJ, TeamEurope]
sbrain: Boot disk [Robbbert]
sdk85: Mastermind [AJR]
spectrum_cass:
Load'N'Run (Spain) (Especial) [Manu128k]
Load'N'Run (Spain) (Issue 00), Load'N'Run (Spain) (Issue 01), Load'N'Run (Spain) (Issue 02), Load'N'Run (Spain) (Issue 03), Load'N'Run (Spain) (Issue 04), Load'N'Run (Spain) (Issue 05), Load'N'Run (Spain) (Issue 06), Load'N'Run (Spain) (Issue 07), Load'N'Run (Spain) (Issue 08), Load'N'Run (Spain) (Issue 09), Load'N'Run (Spain) (Issue 10), Load'N'Run (Spain) (Issue 11), Load'N'Run 2ª época (Spain) (Issue 00), Load'N'Run 2ª época (Spain) (Issue 01), Load'N'Run 2ª época (Spain) (Issue 02), Load'N'Run 2ª época (Spain) (Issue 03), Load'N'Run 2ª época (Spain) (Issue 04), Load'N'Run 2ª época (Spain) (Issue 05), Load'N'Run 2ª época (Spain) (Issue 06), Load'N'Run 2ª época (Spain) (Issue 07), Load'N'Run 2ª época (Spain) (Issue 08) [SPA2, RetroLEL, Jander, ICEknight]
uzebox: Final Blood, Frog Feast, Laser Puzzle, Laser Puzzle II, Melli's RetroLand, Reels of Fortune, Uzebox Tactics, Uzi Wars [uzebox.org]
Software list items promoted to working
fmtowns_cd:
King's Quest V - Absence Makes the Heart Go Yonder, Kyuukyoku Tiger, Mixed-Up Mother Goose, Panzer Division - Kikou Shidan, Taito Chase H.Q. (Demo), The Case of the Cautious Condor [Barry Rodewald, Carl, r09]
Life & Death [redump.org, Barry Rodewald, Carl, r09]
How to Play your Casio ROM Keyboard (RO-251) [Sean Riddle, avlixa, ClawGrip]
World Songs (RO-551) [Sean Riddle]
fmtowns_cd: Doki Doki Vacation - Kirameku Kisetsu no Naka de, Para Para Paradise [redump.org, r09]
ique: Dòngwù Sēnlín (version 8), F-Zero X Wèilái Sàichē (manual, version 2), F-Zero X Wèilái Sàichē (manual, version 4), F-Zero X Wèilái Sàichē (trailer), F-Zero X Wèilái Sàichē (version 3), iQue Club (version 1), iQue Club (version 2), iQue Club (version 3), Mǎlìōu Kǎdīngchē (manual, version 2), Mǎlìōu Kǎdīngchē (manual, version 6), Mǎlìōu Kǎdīngchē (trailer), Mǎlìōu Kǎdīngchē (version 4), Mǎlìōu Kǎdīngchē (version 5), Mǎlìōu Yīshēng (manual, version 2), Mǎlìōu Yīshēng (manual, version 4), Mǎlìōu Yīshēng (trailer), Mǎlìōu Yīshēng (version 4), Rèntiāntáng Míngxīng Dà Luàn Dǒu (manual, version 1), Rèntiāntáng Míngxīng Dà Luàn Dǒu (version 5), Shuǐ Shàng Mótuō (manual, version 2), Shuǐ Shàng Mótuō (manual, version 4), Shuǐ Shàng Mótuō (trailer, version 1), Shuǐ Shàng Mótuō (trailer, version 2), Shuǐ Shàng Mótuō (version 4), Shén Yóu Mǎlìōu (manual, version 2), Shén Yóu Mǎlìōu (manual, version 6), Shén Yóu Mǎlìōu (trailer, version 1), Shén Yóu Mǎlìōu (trailer, version 2), Shén Yóu Mǎlìōu (version 4), Sàiěrdá Chuánshuō: Shíguāng zhī Dí (manual, version 2), Sàiěrdá Chuánshuō: Shíguāng zhī Dí (manual, version 4), Sàiěrdá Chuánshuō: Shíguāng zhī Dí (trailer), Sàiěrdá Chuánshuō: Shíguāng zhī Dí (version 1), Sàiěrdá Chuánshuō: Shíguāng zhī Dí (version 4) [FakeShemp]
leapster: The Disney-Pixar Collection (USA), Letterpillar (v1.0, USA) [TeamEurope]
mobigo_cart:
Ben 10 - UltimateAlien - Mine der Gedanken (Germany) (80-250604), Cars 2 (Germany) (80-251904), Chuggington (Germany) (80-251804), Cars Toon - Hooks unglaubliche Geschichten (Germany) (80-251204), Disney Princess (Germany) (80-251104), Dora - Tag des Zwillings (Germany) (80-250804), Für immer Shrek (Germany) (80-250004), Kung Fu Panda 2 (Germany) (80-252004), Micky Maus - Wunderhaus (Germany) (80-250504), Mobigo Kiosk (Germany), Die Pinguine aus Madagascar - Operation Krone (Germany) (80-250304), Rapunzel - Neu Verföhnt (Germany) (80-251704), Team Umizoomi - Die große Umiauto Rettung (Germany) (80-252504), Toy Story 3 (Germany) (80-250104) [TeamEurope]
Mickey Mouse, Tangled, Toy Story 3 [Sean Riddle]
n64: Aidyn Chronicles - The First Mage (USA, prototype 20000210), Aidyn Chronicles - The First Mage (USA, prototype 20000509), Cruis'n World (Europe), Die Hard 64 (prototype 20000315, set 1), Die Hard 64 (prototype 20000315, set 2), Die Hard 64 (prototype 20000315, set 3), Dragon Sword (prototype), Duke Nukem - Zero Hour (USA, final prototype), ECW Hardcore Revolution (Germany), Frogger 2 (USA, prototype, "Milestone 4"), GT64 - Championship Edition (prototype 19980525), International Superstar Soccer 2000 (USA, rev 1), Madden NFL 99 (USA, prototype 19980805, "Beta 10 NTSC"), Madden NFL 99 (USA, rev 1), Mario Kart 64 (USA, set 2), Mission: Impossible (Spain, rev 1), Mortal Kombat Trilogy (prototype 19960513), NBA Hangtime (USA, set 2), Robotech: Crystal Dreams (USA, prototype, earlier), SpaceStation Silicon Valley (USA, rev 1), Top Gear Hyper-Bike (prototype), Top Gear Rally (Asia), Top Gear Rally 2 (prototype 19990831), Turok 3 - Shadow of Oblivion (Europe, prototype 20000606), Wipeout 64 (prototype) [FakeShemp]
Barney: Barney Cares / Best Manners Show / Let's Work Together, Blue's Perfect Picnic Spot, Disney No Rumbly In Pooh's Tumbly, Disney Pooh Windy Day, Disney Princess: Jasmine / Mulan / Pocahontas, Disney Princess: The Little Mermaid / Snow White / Beauty and the Beast, Disney's Bambi / Lady and the Tramp / Peter Pan, Disney's Pinocchio / Disney/Pixar Toy Story 2 / The Jungle Book, Disney's The Lion King, Disney's The Little Mermaid, Disney/Pixar Cars / The Incredibles / Monsters Inc., Disney/Pixar Finding Nemo, Dora the Explorer: Dora's Garden Adventure / The Gingerbread Boy / Dora's Art Adventure, Dora's Garden Adventure, Noah's Ark, Petter Rabbit / Jemima Puddle-Duck / Tom Kitten, Scooby-Doo! Miniature Golf Mistery, Sesame Street: Elmo's Colorful Adventure / Grover Stays Up Very Very Late / Me Loves Cookies, Spongebob Squarepants Grand Price Winner!, Spongebob Squarepants Grand Price Winner! / Dora's Garden Adventure / Blue's Perfect Picnic Spot, Thomas & Friends: Cheer up Cranky! / The Big Race / Carnival Capers [Sean Riddle, ClawGrip] Cars (Germany), Das Dschungelbuch (Germany), Findet Nemo (Germany), Der König der Löwen (Germany), Peter Pan (Germany), Winnie Puuh - Ein stürmischer Tag (Germany), Winnie Puuh hat keinen Hunger (Germany) [TeamEurope]
sdk85: AP-29 Serial I/O Routines [AJR]
smarttv_cart: Amusement Park [Sean Riddle, David Haywood]
telestory_cart:
Dora the Explorer - En la feria ambulante / Dora va a la escuela (Spanish), Power Rangers Mystic Force - Code Busters / Whispering Voices (UK / USA?) [TeamEurope, David Haywood]
Cinderella - Cinderella / Beauties in Bloom (USA), Dora the Explorer - At the Carnival / Dora Goes to School (USA), The Lion King - The Lion King / The Lion King II - Simba's Pride (USA), SpongeBob SquarePants - Ice-Cream Dreams / Stop the Presses! (USA), Winnie the Pooh - Bounce Tigger Bounce / Pooh's Honey Tree (USA) [Sean Riddle, TeamEurope]
Thomas & Friends - Thomas Visits the Toy Shop / Thomas' Milkshake Mix [Sean Riddle, ClawGrip]
Source Changes
formats/wd177x_dsk.cpp: Allowed derived classes to override the format per track/head. [68bit]
formats/flex_dsk.cpp: Simplified code, and added support for variants with single-density initial tracks. [68bit]
formats/os9_dsk.cpp: Added support for variants with single-density initial track and base sector zero. [68bit]
floptool: Added OS9 disk format. [68bit]
bus/ss50: Added MFI, OS9 and UniFLEX formats to DC5 floppy drive controller. [68bit]
gimix.cpp updates: [68bit]
Connected interrupts, removed timed interrupt hack, and added two additional floppy drivers.
Added disassembly override for OS9 system calls.
Added OS9 Level 1 version 1.2 BIOS option.
tti.cpp: Made the two firmware revisions BIOS options. [AJR]
sdk85.cpp improvements: [AJR]
Made second 8355 into a ROM expansion slot that can load custom 8755 programs.
Added optional TTY interface.
Added vectored interrupt and soft reset buttons.
Improved accuracy of button labels and changed default key mappings.
jaguar: Eliminated unsafe raw memory pointer use from blitter (fixes several exceptions, including tempst2k). [AJR]
i8155.cpp: Made timer more efficient by not counting each cycle. [AJR]
bus/a2bus: Added 8251-based RS-232 serial interface described in BYTE magazine. [AJR]
Added disassemblers for NEC 78K/0, 78K/I, 78K/II and 78K/III microcontrollers. [AJR]
naomi.cpp: Made “Gun Sense” board used by hotd2 a separate device. [AJR]
wd_fdc.cpp updates: [AJR]
Predicate command completion interrupt on busy flag having been set.
Increased HLD idle timeout to fifteen revolutions for variants other than FD1771 and FD1781.
i8279.cpp updates: [AJR]
Removed timing hack, ensuring SL3 is output (required by Pied Piper Communicator 1).
Corrected keyboard scan rate and logging thereof.
goodejan.cpp updates: [Angelo Salese]
Corrected OKI M6295 pin 7 level to high (fixes voice pitches).
Added difficulty DIP switches
Converted to raw screen timing parameters.
toki.cpp: Converted screen refresh rate to raw timing parameters. [Angelo Salese]
ddenlovr.cpp: Added coin counters and corrected metadata for all games. [Angelo Salese]
subsino2.cpp: Fixed missing ron button. [Angelo Salese]
Synchronized with upstream GENie (addresses GitHub #6248). [Belegdol]
armedf.cpp updates: [cam900]
Converted to use single-pass priority drawing for sprites.
Fixed I/O writes for systems without NB1414M4.
Cleaned up code, memory maps, ROM loading and graphics decoding, and expanded comments.
twin16.cpp: Restrict sprite drawing to clipping rectangle. [cam900]
sound/vrc6.cpp, sound/ym2413.cpp: Changed descriptions to match chip markings/part numbers. [cam900]
sound/msm5205.cpp updates: [cam900]
Added support for MSM5205 10-bit DAC.
Derive timing and sample rate from input clock
Updated notes.
video/stvvdp1.cpp: Fixed Gouraud shading flag test. [cam900]
vgmplay.cpp: Fixed YMF262 register mapping and YMF278B volume. [cam900]
sound/ymf262.cpp: Added support for variants with different clock dividers. [cam900]
sound/ymf278b.cpp: Fixed FM output rate and clock divider, fixed mixing behavior, and expanded notes. [cam900]
1942.cpp: Fixed sprite priorities, implemented sprite line buffering, fixed logo on title screen, and improved interrupt timing. [Ryan Holtz, David Haywood, smf, O. Galibert]
machine/spg2xx_io.cpp: Added watchdog timer support and rudimentary SPI support. [Ryan Holtz]
Welcome to 2019 – we’re starting the year with a bang! MAME 0.206 is an absolutely huge update when it comes to new dumps and newly working software, especially when it comes to TV games. As far as we know, MAME is the first V.Smile emulator with working controls and the most compatible, with almost all dumped titles fully playable for one player (the second joystick isn’t working yet). A number of JAKKS Pacific games based on similar technology are also working in this release. And from Japan, you can now play the Popira and Dance Dance Revolution Family Mat rhythm games, as well as Super Dash Ball. The Namco Nostalgia and Taito Nostalgia games are now playable, too. Game & Watch coverage is steadily expanding, with Black Jack, Lifeboat, Manhole (new wide screen), and Rain Shower added in this release. Black Jack is particularly notable as it hasn’t seen re-issue or emulation before now. On the arcade side, San Francisco Rush 2049 and its Special Edition have been promoted to working, and we’ve added alternate versions and bootlegs of several supported games. Heihachi_73 has tested the Aristocrat Mk V slot machines, and dozens have been promoted to working. If you enjoy spinning the wheels, why not give some a try? If you’re aware of the effort to preserve original Apple II software in the new low-level WOZ disk image format, it should come as no surprise that MAME is on board. We’ve started documenting these dumps in a software list, and we’ll continue to add dumps as they become available. If you’re a fan of Acorn computers, you might want to try some of the newly supported BBC Micro ROM slot expansions, including banked ROM devices, RAM expansions, and real-time clocks. A few additional Electron expansion devices have been added, too. Of course, these are just selected highlights, and there are plenty more bug fixes and emulation improvements in this release. There are also some incremental improvements to MAME’s system and software selection menus. You can get the source and Windows binary packages from the download page.
MAMETesters Bugs Fixed
06300: [ColoPalette] (galaxian.cpp) eagle, eagle2: Games need wiring harness that swaps channels. (Vas Crabb)
07015: [Gameplay] (model1.cpp) vr, vformula: Undetected communication board error. (Hydreigon)
Sega Network Taisen Mahjong MJ 3 (Rev C) (GDX-0017C) [Alex Romero (TO)]
Sega Network Taisen Mahjong MJ 3 Evolution (Rev A) (GDX-0021A) [Alex Romero (TO)]
Show Me The Money (10015711, Queensland) [Heihachi_73]
Stadium Hero '96 (Japan?, EAE) [coolmod, The Dumping Union]
Storio (DE, German, 2011-10-17) [ClawGrip]
Storio (ES, Spanish, 2011-10-17) [ClawGrip]
Storio (FR, French, 2011-10-17) [ClawGrip]
Storio (GB, English, 2011-10-17) [ClawGrip]
Storio (NL, Dutch, 2011-10-17) [ClawGrip]
Tank Force (bootleg) [hammy, The Dumping Union]
V.Reader (CA, English, 2011-10-17) [ClawGrip]
V.Reader (CA, French, 2011-10-17) [ClawGrip]
Virtua Striker 4 (Asia) (Rev B) (GDT-0014B) [Alex Romero (TO)]
Virtua Striker 4 (Export) (Rev A) (GDT-0015A) [Alex Romero (TO)]
Virtua Striker 4 (Japan) (Rev C) (GDT-0013C) [Alex Romero (TO)]
Where's The Gold (20184811, Queensland) [Heihachi_73]
New working software list additions
apple2_flop_orig: Agent USA, Airheart, Alien Ambush, Ankh, Apple Cider Spider, Apple Galaxian, Aquatron, Archon: The Light and The Dark, Ardy the Aardvark, Autobahn, Axis Assassin, Aztec, BC's Quest for Tires, Bad Dudes, Ballblazer, Batman: The Caped Crusader, Bellhop, Below the Root, The Bilestoad, Bug Battle, Cannonball Blitz, Caverns of Callisto, Ceiling Zero, Centipede, Commando, Congo Bongo, Conquering Worlds, Copts and Robbers, County Fair, Crazy Mazey, Crisis Mountain, Crossfire, Cubit, Cyber Strike, The Dam Busters, Death Sword, Defender II: Stargate, Destroyer, Dino Eggs, Dive Bomber, Donkey Kong, Drol, Dung Beetles, The Eidolon, Epoch, Falcons, Fight Night, Flight Simulator II (v2.0), Flip Out, Force 7, Formula 1 Racer, Free Fall, Frogger, Frogger II: Threedeep, G.I. Joe, The Games - Summer Edition, GATO, Genetic Drift, Gobbler, The Goonies, Gumball, The Heist, HERO - Helicopter Emergency Rescue Operation, Hadron, Hard Hat Mack, Hardball, Head On, High Rise, Ikari Warriors, Ikari Warriors 2: Victory Road, Impossible Mission II, International Gran Prix, Jawbreaker, Jawbreaker ][, The Jet, Joust, Julius Erving and Larry Bird Go One on One, Jungle Hunt, Karate Champ, Karateka, Kid Niki, Kung Fu Master, L.A. Crackdown, Lock 'n Chase, Lode Runner, Lost Tomb, Marauder, Marble Madness, Mars Cars, Mating Zone, Megabots, Might and Magic, Miner 2049er, Minit Man, Money Muncher, Monster Smash, Montezuma's Revenge, Moon Patrol, The Movie Monster Game, Mr. Robot and his Robot Factory, Ms. Pac-Man, Night Mission Pinball, Night Stalker, O'Riley's Mine, Orbitron, Outpost, Paperboy, Pest Patrol, Phantoms Five, Picnic Paranoia, Pitfall II: Lost Caverns, Pitstop II, Planetfall (r10), Plasmania, Platoon, Pool 1.5, Pooyan, Prince of Persia, Qix, Rad Warrior, Rampage, Raster Blaster, Red Alert, Repton, Rescue Raiders, RoboCop, Robotron 2084, Roundabout, Russki Duck, Sabotage, Sammy Lightfoot, Sargon III, Sea Dragon, Shadowkeep, Shanghai, Shuffleboard, Skyfox, Snack Attack, Snake Byte, Sneakers, Space Eggs, Space Quarks, Spare Change, Spiderbot, Spindizzy, Spy Hunter, The Spy Strikes Back, Spy vs Spy III: Arctic Antics, Spy's Demise, Star Cruiser, Star Thief, Stellar 7, Street Sports Baseball, Street Sports Basketball, Street Sports Football, Street Sports Soccer, Sub Battle Simulator, Suicide, Summer Games, Swiss Family Robinson, Tag Team Wrestling, Temple of Apshai Trilogy, Test Drive, Tetris (128K), Tharolian Tunnels, Thunder Bombs, Thunderchopper, Tomahawk, Trick Shot, Tubeway II, Twerps, Ultima IV: Quest of the Avatar, Ultima V: Warriors of Destiny, Up 'N Down, Vindicator, Wavy Navy, Wayout, Where in the USA is Carmen Sandiego, Wings of Fury, Wishbringer (r23), World Karate Championship, The World's Greatest Baseball Game, The World's Greatest Football Game, Xevious, Zendar, Zorro [4am, Firehawke]
bbc_rom: Advanced BASIC Editor Plus, Aerodrome Training Aid, BASIC Editor & Toolkit, BeebAid 1.02, CNCIS DFS 1.2S, Colour Screenprint 1.02s, Demo (Master Compact), HiBASIC3, HiBASIC4, Image Processor 0.9A, Inter-Word 1.O2 [alt1], Inter-Word 1.O2 [alt2], Para-Max II, Plotmate A3 2.00, Plotmate A4 1.90, PMS Genie Real Time Clock, The Publisher 1.10, Solidisk DFS 2.1F (1770) Issue 2, Super Utility, UserRAM, Video Digitiser 1.03 [Nigel Barnes]
bbcmc_flop: Acom, The Krystal Connection, Zap! [Nigel Barnes]
ibm5150: Baby Jo in "Going Home", The Blues Brothers, Double Dragon II - The Revenge (3.5"), Lombard RAC Rally (3.5"), Rick Dangerous 2, Super Tetris, Xenon 2: Megablast (Power Pack Compilation) [ArcadeShadow]
ibm5170: Cisco Heat - All American Police Car Race, Lemmings, Micro Machines 2: Turbo Tournament [ArcadeShadow]
The Case of the Mad Mummy, Dungeons Beneath Cairo, Environoid, Help, The House, The Secret of Bastow Manor, Solar Conquest [SC-3000 Survivors]
City Lander, Dragonquest, Lawn, Quick Draw, Video Poker, Voltron [Dan Mons]
vsmile_cart: Der Koenig der Loewen - Simbas großes Abenteuer (Ger, Rev. 2?), DreamWorks Shrek der Dritte - Ein Spannender Schultag (Ger), Kung Fu Panda - Der Weg des Panda (Ger), Superman - De Grootste Held (NL) [Ryan Holtz, TeamEurope]
einstein: Theatre Europe [Lord Sméagol (Carl Lloyd-Parker)]
vsmile_cart:
ABC Land Aventure (Fra), Abenteuer im ABC Park (Ger), Alphabet Park Adventure (USA), Apprenti' pilote (Fra), Barney - Erlebnis-Reise (Ger), Bob der Baumeister - Bobs spannender Arbeitstag (Ger), Bob the Builder - Bob's Busy Day (USA), Byggare Bob - Bobs stressiga dag (Swe), Byggemand Bob - Bobs travle dag (Den), Cranium Partyland Park - A Carnival of Play-and-Learn Fun (USA), Disney Cenerentola - I desideri magici di Cenerentola (Ita), Disney Den Lille Havfrue - Ariels majestætiske rejse! (Den), Disney Il re leone - La grande avventura di Simba (Ita), Disney La Petite Sirene - Ariel devient une princesse (Fra), Disney La sirenetta - Ariel e la crociera magica (Ita), Disney Lejonkungen - Simbas stora äventyr (Swe), Disney Løvernes Konge - Simbas store eventyr (Den), Disney Nalle Puh - Honungsjakten (Swe), Disney Peter Plys - Honningjagten (Den), Disney Princess Cinderella - Askepots magiske ønsker (Den), Disney Princess Cinderella - Askungens magiska önskningar (Swe), Disney Princess Cinderella - Cinderella's Magic Wishes (USA), Disney Princess Cinderella - Cinderella's Magic Wishes (USA, Alt), Disney Princess Cinderella - Lernen im Märchenland (Ger), Disney Princess Cinderella - Lernen im Märchenland (Ger, Rev. 1), Disney Princesses Cendrillon - Le rêve enchanté de Cendrillon (Fra), Disney's Mickey Mouse - Mickey's Magical Adventure (USA), Disney's The Lion King - Simba's Big Adventure (USA), Disney/Pixar Bilar - Kör ikapp i Kylarköping (Swe), Disney/Pixar Biler - Ræs i Kølerkildekøbing (Den), Disney/Pixar Cars - Quatre Roues (Fra), Disney/Pixar Cars - Rev It Up in Radiator Springs (USA), Disney/Pixar Cars - Vollgas in Radiator Springs (Ger), Disney/Pixar Finding Nemo - De Wonderwereld Van Nemo (NL), Disney/Pixar Finding Nemo - Nemo's Ocean Discoveries (USA), Disney/Pixar Oben (Ger), Disney/Pixar Ratatouille - Le nuove ricette di Remy (Ita), Disney/Pixar Ratatouille - Remys neue Rezepte (Ger), Disney/Pixar Toy Story 2 - Operation: Rescue Woody! (USA), Disney/Pixar Toy Story 2 - Operation: Rädda Woody! (Swe), Disney/Pixar Toy Story 2 - Woodys Spannende Rettung (Ger), Disney/Pixar Up (UK), Disney/Pixar Wall-E (Ger), Disney/Pixar Wall-E (Swe), Disneys Aladdin - Aladdins Welt der Wunder (Ger), Disneys Arielle Die Meerjungfrau - Arielles aufregendes Abenteuer (Ger), Disneys Arielle die Meerjungfrau - Arielles aufregendes Abenteuer (Ger, Rev. 3?), Disneys Den Lilla Sjöjungfrun - Ariels majestätiska resa! (Swe), Disneys Micky - Mickys magisches Abenteuer (Ger), Disneys Musse Pigg - Musses magiska äventyr (Swe), Dora L'Exploratrice - Les aventures de Dora Apprentie Mécano (Fra), DreamWorks Monsters vs Aliens (Ger), DreamWorks Shrek - Die Geschichte des Drachen (Ger), DreamWorks Shrek - Le Rhume de Dragonne (Fra), DreamWorks Shrek the Third - Arthur's School Day Adventure (USA), Elmos großes Abenteuer (Ger), Entdecke die Welt von Rotkäppchen (Ger), Ernies & Berts Fantastisches Abenteuer (Ger), Freds Zahlen Rallye (Ger), Kleine Einsteins (Ger, Rev. 3?), Kung Fu Panda - Path of the Panda (UK), Le Monde d'Elmo - Les Grandes Découvertes D'Elmo (Fra), Le Roi Lion - Simba Découvre la Jungle (Fra), Mein erster Hund (Ger), Meister Manny's Werkzeugkiste (Ger), Mickey Mouse Clubhouse (NL), Mickey Mouse Clubhouse (Swe), Micky Maus Wunderhaus (Ger, Rev. 3?), Min hundvalp (Swe), My Friends Tigger & Pooh - Die Honigjagd (Ger), Nick Jr Dora - Doras Reparatur-Abenteuer (Ger, Rev. 1), Nick Jr Dora the Explorer - Dora's Fix-it Adventure (USA), Nickelodeon Spongebob Schwammkopf - Der Tag des Schwamms (Ger), Nickelodeon Spongebob Schwammkopf - Der Tag des Schwamms (Ger, Rev. 1), Nickelodeon Spongebob Squarepants - A Day in the Life of a Sponge (USA), Noddy - Detektiv für einen Tag (Ger, Rev. 3?), Oui-Oui - Détective d'un Jour (Fra), Scooby-Doo - Panique à Funland (Fra), Scooby-Doo! - Avventura a Funland (Ita), Scooby-Doo! - Funland Frenzy (USA), Scooby-Doo! - Im Lernpark (Ger), Scooby-Doo! - Sjov i forlystelsesparken (Den), Scooby-Doo! - Tivoli-tokerier (Swe), Shrek De Derde - Arthurs Schooldag Avontuur (NL), Spider-Man & Freunde - Wettkampf im Space-Labor (Ger), Spider-Man & ses amis - Missions secrètes (Fra), Superman - Der Superheld (Ger), Superman - À la rescousse ! (Fra), Thomas & Friends - Tågen hjälps åt (Swe), Thomas & seine Freunde - Freunde Halten Zusammen (Ger), Thomas & seine Freunde - Freunde Halten Zusammen (Ger, Rev. 1), Thomas et ses Amis - Les locomotives s'entraident (Fra), Tingeling (Swe), V.Smile - Lern- und Tanzmatte (Ger), V.Smile Fußball Schule (Ger), V.Smile Tecknarstudio (Swe), Zayzoo - My Alien Classmate (USA), Zayzoo: An Earth Adventure (UK), Zayzoo: An Earth Adventure (USA), Zayzoos Lernall (Ger), Zézou - Notre Ami Venu d'Ailleurs (Fra) [Ryan Holtz]
Disney Winnie l'Ourson - La Chasse au miel de Winnie (Fra), Disney Winnie l'Ourson - La Chasse au miel de Winnie (Fra, Rev. 2), Disneys Winnie Puuh - Die Honigjagd (Ger) [Ryan Holtz, Vas Crabb]
bbcmc_flop: Codename: DROID, Colossus Chess 4.0, Elite, Exile, Holed Out, Holed Out Extra Courses Vol.2, Micro Power Magic, Play It Again Sam, Play It Again Sam 2, Q-Master, Repton Around the World in 40 Screens, Repton Thru Time, Steve Davis Snooker, Stryker's Run, U.I.M. [Nigel Barnes]
clickstart_cart:
Animal Art Studio (UK), Bob the Builder (UK), Dora the Explorer (UK), Estudio de Arte Animal (SP), Finding Nemo (UK), Thomas & Friends (UK), Toy Story (SP), Toy Story (UK) [Sean Riddle, ClawGrip, TeamEurope]
Disney Princess (UK), Learning Carnival (UK), Nick Jr. The Backyardingans (UK), Nickelodeon Go Diego Go! - Learning Expeditions (UK), Nickelodeon Ni Hao, Kai-Lan (UK), Scout's Puppy Pals (UK), The World of Cars (UK) [TeamEurope, Sean Riddle]
electron_rom: E2P Operating System (ROM) [Nigel Barnes]
jakks_gamekey_dy: Sports Bowling & Goofy's Underwater Adventure, Sports Tennis & Face Chase, Sports Tennis & Face Chase & Riches of Agrabah [Sean Riddle]
jakks_gamekey_nk: Soccer Shootout & Juego De Futbol De Dora & Dora's Star Mountain Adventure [Sean Riddle]
jakks_gamekey_sw: Turret Defense & Yoda's Escape [Sean Riddle, Peter Wilhelmsen]
leapster: Buscando a Nemo - Leer Bajo el Mar (Spa), Don Lápiz - Aprender a Dibujar y Escribir (Spa), El Laberinto de las Letras (Spa), La Conquista de los Números (Spa), Spider-Man - El Caso de Las Letras Revueltas (Spa) [TeamEurope, ClawGrip]
vsmile_cd: El Asombroso Spider-Man - Persecución en la Ciudad (Spa), Los Increíbles - Misión Increíble (Spa) [ClawGrip, The Dumping Union]
vsmilem_cart: Action Manía (Sp), Cars: Vollgas in Radiator Springs (Ger), Disney Princess Cinderella - Lernen im Märchenland (Ger, Rev. 2?), Dora - Doras Reparatur-Abenteuer (Ger, Rev. 2), Kleine Einsteins (Ger, Rev. 2?), Küss den Frosch - Tianas großer Traum (Ger), Mein erster Hund (Ger), Spider-Man & Freunde - Geheime Missionen (Ger), Spongebob Schwammkopf - Der Tag des Schwamms (Ger), Thomas - Freunde halten zusammen (Ger), Wintersport (Ger) [TeamEurope]
vtech_storio_cart: Dora und die drei Schweinchen (Germany), Micky Maus Wunderhaus (Germany), Rapunzel - Neu verföhnt (Germany), Scooby-Doo!-Scooby-Doo y la momia (Spain), Spongebob Schwammkopf - Ein Schwamm will nach oben (Germany) [TeamEurope]
Source Changes
tv950: Emulated keyboard, and hooked up speaker and RS232 ports. [AJR]
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